The Scene Graph in Virtual Worlds is a comprehensive list of items in your design. It serves as the central hub for managing item selection and visibility within your design and can also be an effective troubleshooting tool if there is an issue inside a design. To open the Scene Graph, first select Tools along the taskbar and select Scene Graph from there.
Understanding the Scene Graph
The Scene Graph displays all elements of your design, including walls, light bulbs, and every individual component of inserted items. Items are listed in chronological order, from the first inserted item to the most recently added.
- Search: Locate specific components within your design using the search bar.
- Tree Selection Box: Displays all components in a hierarchical tree view for easier navigation.
- Display Bounding Box for Currently Selected Item: Highlights the selected item with a bounding box for clarity.
- Hide Currently Selected Item: Hides the currently selected item. Hidden items are marked with an asterisk (*).
- Hide All Selected Items: Hides all currently selected items. These are also denoted with an asterisk (*) in the Scene Graph.
Note: Hidden items can still be selected and managed via the Scene Graph, even if they are no longer visible in the 3D environment. |
Using the Scene Graph Effectively
- Open the Scene Graph from the Tools menu or relevant interface shortcut.
- Use the Search Bar to quickly locate specific items or components.
- Use the Tree Selection Box to expand or collapse item groups for easier management.
- Select an item and click Hide Currently Selected Item to temporarily remove it from view.
- To unhide an item, locate it in the Scene Graph (marked with a *) and uncheck the visibility box next to it.
Note: If the icon next to an item in the Scene Graph appears as an exclamation mark |