The following Fixes have been implemented to Virtual Worlds v8.4.2.9932:
Fixes
- Fixes an issue with room templates not appearing on a fresh install of Virtual Worlds.
- Speeds up the opening of the Texture dialog, particularly when using network catalogues.
- Fixes a crash in the Texture dialog when enquiring on a custom tile texture.
- Fixes an issue where custom tile textures couldn’t be changed.
- Fixes a crash when trying to apply textures with the Texture Dialog closed.
- Fixes an issue with applying texture to recessed walls.
- Fixes an issue with the Texture dialog Preview image sometimes appearing too large.
- Fixes a crash when texturing the ceiling with an edited texture.
- Fixes a crash in the Texture Dialog when selecting a catalogue without any textures.
- Fixes a crash when drawing manual measurements in 2D Plans and Elevations.
- Fixes an issue when creating custom tiles where 3D models could not be selected.
- Fixes an issue where 4D Theatre couldn’t use custom textures.
- Fixes a crash when dragging an item to a tiled ceiling.
- Fixes a crash when editing connection points.
- Fixes an issue with Design Information not appearing on the 2D plan legend.
- Fixes an issue with F12 (“Toggle Connection Points”) hiding the mouse cursor.
- Fixes an issue with “Open Existing Design” button opening in the wrong directory.
- Fixes an issue with green shapes appearing on taps and showers in Real-Time renders.
- Fixes a crash when selecting a custom tile texture in the new Textures dialog.
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